In
class we discussed the portrayal of
women in video games. Women
characters in games may be characterized in a few different ways. One of those characters is the damsel in distress
which is completely helpless and must depend on a male character to save
her. The next typical women character is
the crone, sometimes good and sometimes evil, she is usually an older
women. Then there is the manic pixie
dream girl who saves the main male character and then disappears. And finally, the sex icon like the character Laura Croft. This type of character is overly sexualized
with little clothing and emphasized breasts, hips, and buts, as well as small
waists.
In
the Ted Talk we watched in class, Anita Sarkeesian told her story about wanting
to change the way women are portrayed in video games and the backlash she received
as a result. Her computer and accounts
were hacked and she received death threats and threats of sexual assault. If anything I think this reaction proves that
changes need to be made in the gaming industry.
As discussed in the Ted Talk and the New York Times article The One-Sided Problem of Oversexualizationin Video Games, there are very few women game developers and many women
gamers face discrimination. Sarkeesian
discusses how gaming is a “boys club” in which males create a hostile
environment to keep girls out.
Women are slowly
entering male dominated fields, however, gaming is not one where females have
made much progress. I think there are
many reasons for this, such that boys are socialized to like video games and
girls are socialized to play with dolls.
Furthermore, boys are also socialized to be more aggressive and thus the
violence of video games is more enticing.
However, when a female is interested in gaming she is often rejected. People like Sarkeesian are working on changing
this divide and encouraging women who are interested to pursue careers as game
developers as well as change the way women are portrayed as sex icons in games.
The author of the The One-sided Problem of Oversexualizationin Video Games took a very different stance then I expected when I first
read saw the article. He argues that the
lack of women developers in the gaming industry is a problem, but the
sexualization of women characters is not.
He reasons, just as we discussed in class, that male characters also
have idealized bodies. They are
extremely muscular and attractive, and women would most likely “swoon over”
them if they were in flesh in blood. And
although, male characters also have unrealistic idealized bodies in games they
are not viewed as sexy the way female characters are. Though I agree this is true, I do not agree
with his point that it is not a problem.
This is not just a problem in the gaming world but in society in general. Women’s bodies are sexualized in ways the men’s
bodies are not. Though it may not seem
like an issue it is one that I have discussed in many of my criminology and
psychology classes at Penn State. When women’s
bodies are sexualized it leads to this ideal that women’s bodies are sexual
objects to be used for male pleasure.
These ideals are not just instilled in men but women as well. And until these ideals are broken women will
also be viewed as lesser than men.
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